﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Ruminate.GUI;
using Ruminate.GUI.Content;
using Ruminate.GUI.Framework;

namespace SimpleGame
{
    public abstract class Screen
    {
        protected Game1 _game;
        public abstract void Init(Game1 game);
        public abstract void OnResize();
        public abstract bool Update(GameTime gameTime);
        public abstract void Draw(GameTime gameTime);
    }
}
